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Core Mechanics

The Bandit

No player controls the antagonist. The Bandit operates on its own logic, raiding claims and threatening every player equally. Scales cleanly from 2 to 4 players — no dummy player, no unbalanced asymmetry.

Type Automated NPC
Scales 2-4 players
Behavior Independent threat logic

Real-Time Shootouts

When bullets fly, turn order stops. A real-time card-flipping mechanic that rewards quick hands and nerve. No waiting. No analysis paralysis. Just draw.

Player Elimination

Players can be eliminated. This is intentional. The threat of permanent death drives every decision, every alliance, every betrayal. If that's not for you, this isn't your game.

12 Specialist Diplomas

Choose a role that defines your strategy. Each diploma unlocks unique abilities and economic advantages. Your path through Peril is yours to chart.

Rulebook

Read it before you back. Available before the campaign launches.

View Rulebook

100 numbered copies. September 1, 2026.